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Running an instance for each drum sound is possible but this will devour system resources and be terribly awkward to work with. Synths such as Retrologue don’t let you assign different sounds to each key in order to create an entire kit from a single instance of the instrument. Retrologue, which comes bundled with Cubase, can certainly make a go of it. Some synthesisers are better suited to the task than others. One of the best tools for making drum sounds is the good ol’ subtractive synth. But that doesn’t necessarily mean it has to sound like any snare that’s ever been heard before. You may still think of the sound you’re creating as, say, a snare. You can then aim to recreate that essence in different ways. To do this, you need to think about the essences of the drums and cymbals contained within a typical drum kit, as well as the role that each drum plays within the kit and in any music made with it. Instead, what you should want to do is craft original, distinctive sounds. The idea here is not to create realistic emulations of acoustic drum kits, nor faithful recreations of classic drum machines – there are enough of such samples around don’t waste your time reinventing those wheels. But as iconic as these sounds are, if you want your beats to sound original, you should forswear the often clichéd tones of classic drum machines and begin building your own drum and percussion sounds – and, if you’re a Cubase user, you’re already equipped to do so. If you could audit every computer and device in the world, you would likely find petabytes of storage given over to these tiniest of samples.
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_WidgetManager.We all love the big, fat thump of an 808 kick as much as we love the tight crispness of the 909’s snare. Window = 'AOuZoY4SbxekUxVG2e8xFu0mhliaIiUOpg:1668443278188' _WidgetManager._Init('//_WidgetManager._SetDataContext([, 'displayModeFull')) Steinberg - Groove Agent SE 5 v5.1.0 STD, VSTi, VSTi3, AAX WiN圆4 | VstDrive /*
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